Applying Scratch Programming Languages in Teaching Mathematics
Abstract
It is often thought that the use of programming languages is the exclusive competence of students and computer professionals. A programming language is nothing more than a language in which the logical processes of operation are written and which we learn with the purpose of explaining to the computer what we want it to do for the user. This procedure is also known as programming. But, the benefit of learning to program is that the programmer develops analytical thinking, problem solving and creativity, essential skills for every human being. In this work, we try to present the experiences lived with the students of the UNAE leveling, in the process of learning Scratch programming, with the aim of improving the learning of mathematics, through the programming language and the skills associated with it. In this way we are strengthening the Image taken from: https://bit.ly/2BdfkoQ capacities and potentialities of the citizens, objective of the National Plan of Good Living of our country. The contribution of this work is to raise the need to incorporate into teacher training in the context of the digital era, the development of skills for the generation of educational resources using programming without the need for complex training processes in this field of computing. Expertise is not a condition for young people to build educational resources using the programming language Scratch.
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Copyright (c) 2016 Universidad Nacional de Educación
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